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We Happy Few

Gameplay and cinematics animations

On We Happy Few:

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  • I worked as a 3D animator on gameplay and cinematics animations

  • Designed locomotion system for the final boss encounter in the Joy Factory

  • We animated locomotion animations for the NPC characters

  • Animated emotion expressions for NPC when you interact with them or when they interact between each other

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Weekly journal animation examples (With me narrating it):

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